Mode5 3D Plotter for the GBA. (07/2001) Rotate some plots on differents axis and display a "screen reduction" of the displayed screen... (try it =) Written in C. by Bruno Vedder (bruno.vedder@emu-france.com) It was build with a cross gcc under Linux 2.2.16. Gfx were made with the gimp :-) (nice c-source output !) The intro was tested with VGBA, all seems to work fine excepted the frame rate maybe (Linux VGBA don t display it !). I release the source cause, it might be usefull for someone, like me, starting with gba coding, but remember it s not an example of good C writting... A lot of things could be better, but speed was not my goal. If you have any comment or question, feel free to email me. I d like to know, frame rate, on emulator even a true hardware, if it works . Greets to: Stephen Stair (for testing on windows emulator, and his sources,answers etc..) Joat (cool docs) Nokturn (tutorials) Dovoto ( " " ) Richard "Ries" van der Brugge (compiler advice,sources) The Forgotten :) And all sources contributors and consoles coders. /*______________________________________________________________*/ /* */ /* ---[Bruno's Coding Zone]-------------------------- */ /* URL http://bcz.emu-france.com/ */ /* Mail: bruno.vedder@emu-france.com */ /*___________________________________________________ooO_Ooo____*/ /* */