ops0000.c /* opINP_A_AA (17) */ ops0000.c cmp_old = flag_C = acc_a0 = register_A; ops0000.c register_A = cmp_new = get_io_startbutton(); -- ops0000.c /* opINP_A_AA (1f) */ ops0000.c cmp_old = flag_C = acc_a0 = register_A; ops0000.c register_A = cmp_new = get_io_bit(0xf); -- ops0000.c /* opINP_A_AA (16) */ ops0000.c cmp_old = flag_C = acc_a0 = register_A; ops0000.c register_A = cmp_new = get_io_shields(); -- ops0400.c /* opINP_A_AA (1e) */ ops0400.c cmp_old = flag_C = acc_a0 = register_A; ops0400.c register_A = cmp_new = get_io_bit(0xe); -- ops0400.c /* opINP_A_AA (12) */ ops0400.c cmp_old = flag_C = acc_a0 = register_A; ops0400.c register_A = cmp_new = get_io_moveleft(); -- ops0400.c /* opINP_A_AA (14) */ ops0400.c cmp_old = flag_C = acc_a0 = register_A; ops0400.c register_A = cmp_new = get_io_movedown(); -- ops0400.c /* opINP_A_AA (15) */ ops0400.c cmp_old = flag_C = acc_a0 = register_A; ops0400.c register_A = cmp_new = get_io_fire(); -- ops0400.c /* opINP_A_AA (16) */ ops0400.c cmp_old = flag_C = acc_a0 = register_A; ops0400.c register_A = cmp_new = get_io_shields(); -- ops0400.c /* opINP_A_AA (18) */ ops0400.c cmp_old = flag_C = acc_a0 = register_A; ops0400.c register_A = cmp_new = get_io_bit(0x8); -- ops0400.c /* opINP_A_AA (1d) */ ops0400.c cmp_old = flag_C = acc_a0 = register_A; ops0400.c register_A = cmp_new = get_io_bit(0xd); <--- LASER SHAPE??? -- ops0400.c /* opINP_A_AA (1d) */ ops0400.c cmp_old = flag_C = acc_a0 = register_A; ops0400.c register_A = cmp_new = get_io_bit(0xd); <--- LASER SHAPE??? -- ops0800.c /* opINP_B_AA (11) */ ops0800.c flag_C = acc_a0 = register_A; ops0800.c cmp_old = register_B; /* save old accB */ ops0800.c register_B = cmp_new = get_shield_bit2(); -- ops0800.c /* opINP_B_AA (14) */ ops0800.c flag_C = acc_a0 = register_A; ops0800.c cmp_old = register_B; /* save old accB */ ops0800.c register_B = cmp_new = get_shield_bit1(); -- ops0800.c /* opINP_B_AA (15) */ ops0800.c flag_C = acc_a0 = register_A; ops0800.c cmp_old = register_B; /* save old accB */ ops0800.c register_B = cmp_new = get_shield_bit0(); -- ops1400.c /* opINP_B_AA (17) */ ops1400.c flag_C = acc_a0 = register_A; ops1400.c cmp_old = register_B; /* save old accB */ ops1400.c register_B = cmp_new = get_coin_state(); /* apparently not used in tailgunner??? */ -- ops1400.c /* opINP_B_AA (10) */ ops1400.c flag_C = acc_a0 = register_A; ops1400.c cmp_old = register_B; /* save old accB */ ops1400.c register_B = cmp_new = get_quarters_per_game(); /* 1 => 1q/game, 0 => 2q/game */ -- ops1800.c /* opINP_A_AA (17) */ ops1800.c cmp_old = flag_C = acc_a0 = register_A; ops1800.c register_A = cmp_new = get_io_startbutton();